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【校招】英伟达01.07最新校招岗位
Graphics C++ Engineer
你会做些什么:
从D3D12/ray tracing/vulkan到GPU架构,全栈工具解析最新最热AAA大作,助力NV次世代GPU研发
我们希望看到这样的你:
优秀的C++编程能力
熟悉图形应用开发/图形驱动/GPU体系结构中任一领域
What you'll be doing:
The NVIDIA Architecture group is looking for world class programmers to develop the core infrastructure for modeling, analysis, and debugging in the development of large scale general purpose Graphics+Computing chips. This C++ infrastructure enables our driver stack, applications, tests and studies to all run unchanged on all functional, diagnostic, and performance models, simulations, emulations and silicon for all of our graphics chips.
A key part of NVIDIA's strength is our proprietary internal tools for the visualization, analysis, and debug and verification of tests and applications on various functional and performance simulations of future chips. We are continuously pushing the envelope and needing the next generation of tools to enable the next generation of chips. These tools are used by hundreds of engineers worldwide.
In this role you will play a critical part in every stage of development of a graphics chip. You will work closely with other project members and users to specify systems, create schedules, and manage ongoing feedback and enhancement releases. You will learn and greatly improve the daily workflows of the world’s top chip modelers and designers.
What we need to see:
Strong C++ programming capability required (experience with STL and/or boost a plus)
Ways to stand out from the crowd:
Graphics or CUDA knowledge a plus
Experience with OpenGL, Direct3D, CUDA APIs a plus
Knowledge of next generation Graphics APs(DX12/Vulkan) is a big plus
Experience with chip and/or system simulation a big plus
Strong scripting skills desired C Python/Perl preferred
如果你对以上职位感兴趣,请发简历至:eveh@nvidia.com
邮件标题:职位名+姓名+毕业时间+开始实习时间+可实习月数+招聘信息来源
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